![]() The opening theme from Sid Meier's Civilization is re-used almost note for note in the introduction, though the comedic value of its abrupt shift once the cartoon boat reaches the new world and home-spun mountain music begins playing is worth the blatant recycle. As a result, Sid Meier's Colonization has a far more focused sense of gameplay, which can be good or bad depending on personal preference. ![]() Despite MicroProse's naming conventions (did we really need another game with "ization" in the title?), this successor to Sid Meier's Civilization empire-builder attempts to embody the spirit of "Exploration and Conquest of the New World" rather than focus on the entire span of recorded history.
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